this post was submitted on 16 Aug 2023
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Don't get me started on mana points. YOU CANNOT CONTAIN THE POWER OF THE AETHER IN MERE NUMBERS
I'd love to see a mechanic where mana points are just "here's how much magic you can control" and you can go beyond that if you want to but crazy unpredictable things will happen and you will almost certainly die.
In GURPS, you expend either Fatigue Points or Hit Points to cast a spell.