this post was submitted on 14 Sep 2023
39 points (95.3% liked)

Asklemmy

42502 readers
1334 users here now

A loosely moderated place to ask open-ended questions

Search asklemmy 🔍

If your post meets the following criteria, it's welcome here!

  1. Open-ended question
  2. Not offensive: at this point, we do not have the bandwidth to moderate overtly political discussions. Assume best intent and be excellent to each other.
  3. Not regarding using or support for Lemmy: context, see the list of support communities and tools for finding communities below
  4. Not ad nauseam inducing: please make sure it is a question that would be new to most members
  5. An actual topic of discussion

Looking for support?

Looking for a community?

~Icon~ ~by~ ~@Double_[email protected]~

founded 5 years ago
MODERATORS
 

My background is in telecommunications (the technical side of video production), so I know that 30fps is (or was?) considered the standard for a lot of video. TV and movies don’t seem choppy when I watch them, so why does doubling the frame rate seem to matter so much when it comes to games? Reviewers mention it constantly, and I don’t understand why.

you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 21 points 9 months ago (4 children)

A simple website to show if it matters to you is this one (ideally check it on a screen with more than 60hz):

https://www.testufo.com/

Everyone's perception is different, I've met someone who couldn't tell the UFOs apart past 30 fps. They also didn't like shooters/action games much, probably because following fast movements was difficult for them.

But I think the vast majority of people easily notice the difference between 30 and 60. And 60 to 120 should also be possible notice for most. As for me, I used to play Quake 3 a lot and back then that was played on 120 or even 240hz CRTs. The first flat screens with slow reaction times and 60hz max were quite a step down.

While I don't really like linus tech tips, they did some nice testing on the topic and came to the conclusion that more fps is measurably better for shooters, even if the refresh rate can't keep up.

[–] [email protected] 6 points 9 months ago (3 children)

I’ve gotten a lot of helpful answers, but yours was the only one that included a visual aid! Thanks!

What’s interesting is that when I focused on the UFOs, I didn’t notice a difference between the 30 fps and the 60 fps stars. When I let my eyes go out of focus, though, I was able to see a clear difference between them.

[–] [email protected] 3 points 9 months ago

afaik the edges of your vision are better at picking up movement too (for “seeing out of the corner of your eye” kinda things), so it’s possible that while you’re trying to make out specific things by looking directly at them, you’re missing the parts of your eye that can make out the higher FPS?

just a guess though

load more comments (2 replies)
load more comments (2 replies)