this post was submitted on 27 May 2024
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[–] [email protected] 131 points 1 month ago (27 children)

Cloudflare is a business. Businesses protect their profits. Online casinos are scams subject to regular massive DDOS by their scumbag competitors and by people who want them shut down. Cloudflare wasn't going to eat that loss anymore so they kicked them to the curb to save money. Also the time frame wasn't 24 hours. More like a month. This makes me suspect the scamming casino's story more.

[–] [email protected] 26 points 1 month ago (20 children)

Cloudflare as a business provides DDOS protection. If they kick out those who get ddos's, what's their value? (Sure, WAF etc. but you get the point).

Also, as much as casinos are ethically questionable, they are also business. Very regulated businesses even (while tech is kind of a Wild West).

[–] [email protected] 3 points 1 month ago (1 children)

Online casinos are also tech. The devops in the article literally says they set up proxies to continue operating in countries where their main domain is blocked. I know the core domain of casinos are very regulated, but I doubt the entire tech aspect of online casinos are regulated. I imagine there's plenty of fuckery to do there.

Also casinos will throw out people who benefit too much at the expense of the casino. The casino benefitted too much at the expense of Cloudflare and refused to share the profits, so Cloudflare did what any casino would do and kicked them out.

[–] [email protected] 4 points 1 month ago

The entire tech aspect of online casinos is regulated, from procedure to register customers, to bonuses, to segmentation, to popups that you need to show during game, to responsible gaming features, to security controls in the infrastructure, to reporting etc. I worked for one and I took care of the compliance to licenses. Nothing is perfect, of course, but you are under tight scrutiny, especially when you start accumulating licenses.

I don't think casinos will throw out anybody ATM, they mostly work on quantity of users, they don't care of few individuals who win (in fact they are good business - they will most likely play again in the future). Actions are taken against specific segments of users that are deemed high risk (e.g. suspected sure-betters, syndicates etc.). There is no need to throw them out, usually limits are applied.

For cloudflare, still nobody explained to me how using features and bandwidth already available costed anything more for Cloudflare.

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