this post was submitted on 14 Aug 2023
840 points (98.1% liked)
Programmer Humor
31230 readers
356 users here now
Post funny things about programming here! (Or just rant about your favourite programming language.)
Rules:
- Posts must be relevant to programming, programmers, or computer science.
- No NSFW content.
- Jokes must be in good taste. No hate speech, bigotry, etc.
founded 4 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Just wait a few years, and AR will let you create as many virtual monitors as you want. Monitor on your wall! Monitor on your ceiling! Monitor in your fridge! Monitors covering your windows!
I don't understand why it's not a thing now. Valve Index resolution is already good enough for reading virtual monitors.
Camera passthrough a small rectangular window where your desk is at. (so you can see your hands and keyboard/mouse if you need it,
And you're done....
Current VR headsets don't really produce text you'd want to read for 8 hours a day. We need "retina" level displays (which I believe even Apple hasn't managed to pull off with their VR headset yet) that completely hide the pixels for that to work.
If you own a VR headset, there are several Linux and Windows window managers that will make this work. I believe HoloLens showcased theoretical floating windows years ago but I haven't seen anything from HoloLens in a while, I think it went military/industrial operator exclusive.
Current VR headsets don’t really produce text you’d want to read?
Yes they do. I currently have one that is perfectly fine readable.
Yeah, I can have multiple monitors in VR setting.
But what hasn't happened is
1 - No one has made an app with a camera passthrough window to your desk.
2 - Windows for some reason still has a problem with multi-monitors unless you actually physically have monitors mounted.
There are a whole bunch of AR glasses and even some portable VR headset window managers that have pass through. SimulaVR has a webcam window but I don't have the hardware to properly try it out, sadly.
The VR screens I've used were all perfectly fine for an hour or so of gameplay, but focusing on text wouldn't be a good experience.
Most of these applications don't even use "monitors", they just render Windows in a 3D space. Virtual monitors can work on Windows, but they need a dummy driver for various reasons (many of them having to do with compatibility).
Didn't the Quest Pro do that? I think AR virtual monitors on Mac was a thing they showcased.
it'll be a cold day in hell before I strap facebook to my body.
Well, with climate change ...