this post was submitted on 12 Sep 2023
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A Starfield remake, of sorts, has been created in 48 hours, incorporating seamless travel between planets, something missing from the actual Bethesda RPG.

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[–] [email protected] 5 points 9 months ago* (last edited 9 months ago) (11 children)

Bethesda’s seeming disdain for anything that could be considered a fun and seamless mechanic is frustrating.

Or that the technology available doesn't really make this type of setup reasonable?

Star Citizen is trying to do this and it's been how long with how much money spent?

Would Starfield be a better game if they sacrificed the quests/content/companions and just made a game that was more like Elite Dangerous or No Man's Sky?

That’s fun, that’s what I wanted, and I don’t think it’s really expecting that much.

I mean, CIG has been trying to make a game that does what you want for the last 13 years and they aren't close yet. Maybe it's not as easy as you want it to be?

[–] [email protected] 6 points 9 months ago (10 children)

Star citizen has been able to do "all that" for at least 4 years, and most consider it a glorified tech demo

In Star citizen you can also do all those things with other players too

If you think "they aren't close yet" it might be worth trying it out during one of the free fly events - the only cost is your time to download and play it.
Having an opinion is fine, having an informed opinion is better

[–] [email protected] 2 points 9 months ago (2 children)

If it's just a glorified tech demo, then it doesn't seem like it's able to be compared to a released and completed game? Unless the designation of tech demo means something I'm not aware of.

[–] [email protected] 3 points 9 months ago* (last edited 9 months ago)

It's like that that old programming joke:

The first 90 percent of the code accounts for the first 90 percent of the development time. The remaining 10 percent of the code accounts for the other 90 percent of the development time.

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