CMLVI

joined 1 year ago
[–] [email protected] 3 points 9 months ago (2 children)

Looking at my iPhone 11 Pro work gave me and it's silent switch on the side. Lol

Definitely out already.

[–] [email protected] 6 points 9 months ago (1 children)

It's only 1.5k/hr more, so short term gains are marginal. But over the course of the skill, you can expect to save roughly 30 hours.

(This is literally all made up, but you have so many extra toes, just try it out) ((Also ignore that they added a tired mechanic so you can't AFK mine it anymore, that'll get reverted. You wanna be ready for when it comes back, detach that sucker))

[–] [email protected] 1 points 9 months ago

I mean, I get where you're coming from. But this didn't start with Starfield, and Sony has a great track record of even more restrictive platforming than Xbox does. Microsoft games are now usually accompanied by some kind of PC access.

Not an excuse, but expecting Microsoft to extend an olive branch of non-exclusivity to Sony when they have historically been incredibly averse to it themselves is not really a realistic expectation.

[–] [email protected] 3 points 9 months ago (1 children)

One of the hidden elements of travel is the scanner; if you travel within a system and can "target" the location via quest marker or the like, you can just travel to it from the pilot seat and land at the location, no menu needed.

I think there are other caveats, but the number of "different" ways travel can occur makes it hard for me to keep the details straight. It may just be within system, you may be able to grav jump. You may need to have a quest marker there so it "displays" the planet surface location, or you may be able to select from a few "local" options. I just can't remember what the restrictions are to that method off the top of my head lol

[–] [email protected] 2 points 9 months ago (2 children)

If it's just a glorified tech demo, then it doesn't seem like it's able to be compared to a released and completed game? Unless the designation of tech demo means something I'm not aware of.

[–] [email protected] 7 points 9 months ago

They have a tiered system where important NPCs can't die until conditions are satisfied, wonder if the condition to die was satisfied but dialog still got delivered?

[–] [email protected] 0 points 9 months ago

Let's live like a community.

Unless you're gay or trans or non-religious. While you're doing community activities with me, I'm going to spend every other waking moment trying to get your human rights taken away.

But when I have time, we'll schedule some of those community things.

[–] [email protected] 2 points 10 months ago

It takes 4 minutes to craft like 30 storage containers and the piece to move stuff off your ship easily.

Every single Bethesda game since at least Daggerfall has had carry weight. This isn't a new concept within Bethesda games. If you are hoarding crafting materials, why not...use them to craft things so you can hoard more?

[–] [email protected] 1 points 10 months ago (2 children)

You can modify your ships without having any of the shipbuilding stuff I think. You are limited, but you can add cargo space with some penalty to range and mass to help ease it that. Additionally, storage via outpost is cheap. It's like 3 iron, 2 aluminum, 2 adaptive frames for 250 mass resource storage. Build a couple of those at an outpost and you're set. If you do a....I don't remember the name, but a storage link between your ship and containers, you can transfer straight from ship to container without taking it out of cargo. Just mass dump things into storage and be cleared out.

Alternatively, if you have a lot of credits, Shieldbreaker, a class B ship at New Atlantis, is a wonderful ship. Like 2300 mass stock, and you can add more if needed with minimal penalty.

[–] [email protected] 1 points 10 months ago (4 children)

Yeah, I added a ship upgrade and never even got it beyond halfway full. Granted I don't pick up everything, and I usually sold spare armor/weapons each town visit out of habit, but exotic materials and resources I always grabbed, and ended up with like 1100 mass out of 2600 on my ship.

[–] [email protected] 1 points 10 months ago

I actually have never even downloaded it! Heard good things post-release, but it never really drew me in.

[–] [email protected] 4 points 10 months ago (2 children)

I'm the same way. Even just going from the "lore" most planets aren't going to have colorful interesting cities in it with unique locations and things to do. A lot of the rocks are going to be desolate with nothing on it, because they should be. When you find something of interest in the desolate void of space, it's gonna be interesting. Every planet having the same formulaic procedurally shaped bar, merchant, and a fetch quest would have people foaming at the mouth about how Bethesda replaced their specific crafted environments with shitty generated ones with no soul.

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