JoeCoT

joined 1 year ago
[–] [email protected] 68 points 9 months ago (6 children)

On the other side, Free and Open Source Software leveled the playing field for software development by quite a lot. Before FOSS you had proprietary databases, proprietary OSes, proprietary web servers, etc, at every level of the chain. Without FOSS Internet Explorer and Microsoft Office would rule the roost. Without FOSS smart phones might've taken years longer, and have far less choices. Without FOSS the web would be drastically different. Without FOSS development would be harder to break into, and anything you tried to produce would involve 15 different licensing fees.

[–] [email protected] 13 points 9 months ago (1 children)

I also played games off floppies, sure. And there were anti-piracy measures there too. I remember playing a pirated copy of Leisure Suit Larry as a kid, and you had to answer questions about pop culture kids wouldn't know, followed by specific questions about wording in the manual. Before CDs, manuals were the anti-piracy measure.

[–] [email protected] 101 points 9 months ago (6 children)

Do people forget that games used to require you to have the CD-ROM in the drive before they would run? Even though most of the time the entire game was installed on your hard drive? It was an anti-piracy measure, but incredibly annoying. Even for games I owned, I would find patched no cd exes to avoid it.

Before I figured that out, if you lost or damaged your CD, you were just screwed. Buy the game again. My dad had a lot of character flaws, but at least when I was a kid he would take the time to call game companies and get a new CD for a few dollars if the disk stopped working.

Using Steam is incredibly more useful than what came before. Almost every game I owned in the era before Steam is just plain lost. There's only one set of games I still have easy access to -- Half Life, because you could register your CD key in Steam. I have a bin full of old game CDs, and I'm sure none of them work. But any game I've bought through Steam, in the last 20 years, I can click to download and play right now.

Add on to that that, no, lots of games did not actually work well out of the box, and needed updates to work. And you had to hunt down those updates. And a lot of those update sites do not exist anymore. Any game I install from Steam is the latest version of the game, and will auto-update if there's a new one.

[–] [email protected] 9 points 9 months ago (1 children)

My point is that, if someone really leverages the power of AWS, it is entwined into their software stack to such an extent that it is not just a service anymore. It's a platform. It's the glue that keeps everything together. The lines between service and proprietary software blur real quick. It's one of the reasons for the AGPL.

Everything in development involves risk, and products will move real slow if you don't depend on someone for some services. But developers aren't very good at risk management, not being reliant on a single service to butter your bread. It is very quick to bring a minimum value product to market on AWS, but the followup to that MVP needs to be moving to a more sustainable, less risky infrastructure.

[–] [email protected] 18 points 9 months ago (5 children)

The vendor lock in from AWS doesn't come from just using EC2 servers. EC2 is just linux servers, like you say. You could run them anywhere. In fact, if you're just running AWS EC2 servers without leveraging their other features, particularly auto-scaling, you're probably just setting money on fire. Everything EC2 offers can be done much cheaper at a different host.

The AWS lock-in comes when you expand to their other services. Route 53 DNS, Relational Database Service, Simple Email Service, etc etc. AWS offers a ton of different services that are quite useful, and they add new ones all the time. And if your company uses a bunch of them, and then realizes they need to leave AWS, doing so is incredibly painful. Which is the point.

[–] [email protected] 6 points 10 months ago (3 children)

Problem with Intel cards is that they're a relatively recent release, and not very popular yet. It's going to be a while before games optimize for them.

For example, the ARC cards aren't supported for Starfield. Like they might run but not as well as they could if Starfield had optimized for them too. But the card's only been out a year.

[–] [email protected] 19 points 10 months ago (6 children)

Spoiler: it fits very few company's business models. Some companies can avoid it, if their owners/board want to. But once they take venture capital, or go public, they lose that choice. And that "don't be evil" promise, and most any other, is void.

[–] [email protected] 15 points 10 months ago

This. After my first Android phone I had only gotten Nexus phones. I had a Nexus 6p when the Pixel was announced, and it wasn't going to have a headphone jack. I tried multiple dongles with my Nexus 6p, and none of them both reliably worked with my headphones and fast charged my phone. My wife ordered a Pixel, I ordered a Note 9.

I've gone Note 9, then a One Plus Nord v10, and now an Asus ZenFone 9. Every time a manufacturer ditched the headphone jack (or made it only available at ludicrous price), I just switched manufacturers. I don't even use a headphone jack that often, but when I need it I want it to be there and just work.

[–] [email protected] 20 points 10 months ago (1 children)

The global south is largely a terrible place because of the wealthy north. Especially the US. First they had to throw off their colonizers. Then they had to suffer the punishments of their former colonizers. Then the US took it upon themselves to attempt to overthrow every socialist leading government in the western hemisphere, elected or not, and replace them with a dictator. Then in the Western Hemisphere the US War on Drugs have made Mexico, Central, and South America a war zone run by cartels.

So yeah, much of the world is much worse to live in than the US. Mostly because of the US. Western Europe is still a far better place to live.

[–] [email protected] 39 points 10 months ago

When I was 19 I tried an IRC Vampire the Requiem game. I got banned after arguing with the admins about the rules (in retrospect I was right about how things worked but they'd already house ruled it and I should've just gone with it). In response I wrote a whole website for managing character sheets, and a connected IRC bot to handle dice rolls, and pull things from character sheets.

I did all of that, and then proceeded to run a terrible vampire game on IRC for a couple months. The code was all in PHPNuke so it's useless now. But it taught me a lot about coding for the web. During that time I showed my work at a job interview as a software dev, and I got a job while still in college. But as part of the coding questions, I learned that you can use sql to join tables. I went home and started rewriting a lot of stuff, but the game died before I was finished.

[–] [email protected] 1 points 10 months ago

For note, this is an option on Kbin. You can go to /d/thedomain.com and block the whole domain

[–] [email protected] 13 points 10 months ago (1 children)

Someone played too much True Crime: Streets of LA

If there's a crime in progress in the area, let's say a little old lady getting mugged, you can either:

  1. Get out of your car, kung fu the assailant into submission, and handcuff them (you get good karma)
  2. Drive over everyone involved (you get bad karma)

Either way, you get points for it and the message "Crime successfully resolved"

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