LetMeEatCake

joined 10 months ago
[–] [email protected] 3 points 10 months ago (3 children)

Bethesda makes well liked games, yes. But they have a track record of their games coming out as complete buggy messes that need 6-12 months to be in a decent state.

Could be in this case that Microsoft has realized how important this game is to their console efforts and the delays have been an effort to avoid a repeat of Bethesda's typical. I wouldn't be too surprised. I'd recommend being wary until the game is out. Waiting won't hurt anyone.

[–] [email protected] 1 points 10 months ago

I'm sure the professional game developers with decades of experience will be so thankful to hear that. You should inform them right away of how "basic" the fix to their problem really is. I'm sure it'll be news to them and work right away.

[–] [email protected] 5 points 10 months ago (2 children)

The problem is almost certainly RAM, not computational horsepower. XSS has nearly identical CPU capability to the XSX, so that won't be the issue. It has a much weaker GPU, but resolutions and effects can be lowered. Where the XSS cannot linearly scale from the XSX is with RAM requirements: it has much less RAM, for anything that is not predominantly using that RAM for VRAM purposes, that cannot be scaled down trivially.

That the issue is showing up with split screen is a strong auger towards the issue being RAM. For split screen the game needs to keep two world-states in memory to handle the characters not being in the exact same place. With enough work they can probably optimize the RAM usage enough to make that work, which is why they still intend to release on XSS/XSX. But they also don't know when, because that's a lot of work and not certain.

[–] [email protected] 2 points 10 months ago (1 children)

Like I said, it comes down to if you're doing it once or if you intend to use the soldering iron again in the future. $55 is a lot for a once-off use.

[–] [email protected] 21 points 10 months ago

Most great games never get anywhere near this much buzz.

I think it's a product of the genre. BG3 is in the CRPG category, which had a bit of a resurgence lately between Pillars 1+2, Pathfinder 1+2, and (perhaps most relevantly) DOS 1+2. Good games in an existing category of game helps build up buzz in that category and more players. More players creates more demand... but there hasn't been that much being made in the CRPG bucket lately.

Then, on comes BG3. It fits in that bucket. It has much higher production values than the other recent games in that bucket. It's got one of the most valuable CRPG IPs attached to it with Baldur's Gate. And it's reportedly amazing as a game on top. The last part wouldn't get it anywhere near this much attention on its own, but in conjunction with the others it's gotten lots of buzz.

I also feel like Larian handled the early access part really well for keeping the game in discussion without making the game oversaturated in gaming circles. They got a lot of "free" (not actually free, but you know what I mean) marketing out of that.

[–] [email protected] 7 points 10 months ago* (last edited 10 months ago) (3 children)

Problem for most people isn't going to be the act of soldering. It's going to be acquiring a soldering station and some solder to work with. If you intend to use it multiple times it's not bad at all. For a one-and-done situation it's best to just pay someone else to do it with their equipment or buy a new SSD entirely.

[–] [email protected] 14 points 10 months ago (2 children)

Topic title is "PS5 console exclusive" emphasis on "console". On consoles, it will be a PS5 exclusive for an indeterminate length of time.

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