[-] [email protected] 14 points 1 month ago

linux is at single digit percentages and that's including steamdecks so... no, not even clsoe

[-] [email protected] 5 points 2 months ago

Holy shit. The mad lads did it

[-] [email protected] 3 points 2 months ago

Yeah I'm guessing that's gonna be part of the business model. I don't personally see it

[-] [email protected] 3 points 2 months ago

what's the origin of this meme? I've seen several versions of this same theme

[-] [email protected] 1 points 2 months ago

Ahh that could very well be.

[-] [email protected] 3 points 2 months ago

Well I’ll be damned. Still these are really far from the actual names in the op post. I think it’s embellished

[-] [email protected] 4 points 2 months ago* (last edited 2 months ago)

no to rain on the parade but this is definitely human made content pretending like it's some weird AI shit. the names are way too obvious. Only a person trying to make a funny meme would put "broop, fooby, foob, shimp" in there.

10
mate in 10 (preview.redd.it)
submitted 3 months ago by [email protected] to c/[email protected]
1
submitted 5 months ago* (last edited 5 months ago) by [email protected] to c/[email protected]

I know this isn't strictly related to patient gaming, but I think it fits the ethos of this community and I can't think of a better choir to preach to.

The director of Dragon's Dogma II made the following statement regarding limiting or removing fast travel

Just give it a try. Travel is boring? That's not true. It's only an issue because your game is boring. All you have to do is make travel fun

I think this is fairly compelling. Though I will say, I don't think the answer is to limit fast travel. The real limitations developers should be placing should be on filler quests that have you traveling from point a to point b and then back with some slight pretext as to why you're doing so. It's not fast travel that's the issue so much as mission design and the manners in which the player is compelled to cross the game world.

Metroidvanias are a great example of how to allow for fast travel while still making traveling around the game world compelling. The latest Metroid, Metroid Dread, was really fantastic in this aspect. You have this sense of progression and exploration even as you're backtracking.

Would removing fast travel from Metroid Dread have made it any better? I don't think so. The inclusion of fast travel feels thematic. You have to work for it so it feels like an achievement to unlock. It augments the game.

So in short, I agree with some of the sentiment expressed, with regards to lazy gameplay design being boring. I disagree with the opinion that fast travel necessarily is boring, or causes lazy desing.

[-] [email protected] -1 points 9 months ago* (last edited 9 months ago)

if you're definition of news is "this could be featured on the local news to fill in for an otherwise slow newsday" then yes techinically it could be news. If your definition of news is "substantially noteworthy information" than this is most certainly not news

[-] [email protected] 5 points 9 months ago

they're a hood, no one is that ignorant

[-] [email protected] 3 points 9 months ago

why the fuck is this newsworthy

[-] [email protected] 2 points 9 months ago

The free version is really full featured. Premium has some really cool features as well but free is not limited in any way.

[-] [email protected] 2 points 9 months ago

Unbelievable. That's absolutely horrific!

0
submitted 11 months ago by [email protected] to c/[email protected]

Anytype is a PKMS, basically an advanced note taking app for building a second brain, managing tasks - managing life basically. They've recently "open sourced" but I'm not well versed enough to know the implications of what they've done here with their licensing. The only comment on this discussion shows disappointment and states that these licenses aren't open source some observers on Beehaw's FOSS community have shared the sentiment.

I'd love to have a discussion on this, looking between the lines and taking a critical look at who/what could be the beneficiary of these licenses.

0
submitted 11 months ago by [email protected] to c/[email protected]

cross-posted from: https://sh.itjust.works/post/1386745

Anytype has finally followed through on their promise and open sourced their repositories. Self hosting is now possible though there is no docker container available.

This is a major step forward for all PKMS and I wholeheartedly congratulate them.

btw Anytype is free, even their included sync service, which is the best of any offline-first style PKMS I have experienced. Anytype is top 3 PKMS for me, followed by Logseq and SiYuan. They're in good company and now it's only going to improve!

Resources:

Self hosting documentation

Contributor discussions

0
submitted 11 months ago by [email protected] to c/[email protected]
view more: next ›

MonkCanatella

joined 1 year ago