Ye, though tbh, I've thought about just getting a secondary pair of headphones, like a cheaper wireless pair for being out and about, and a more expensive pair for at home. If I went that route then I'd probably do something like the ath-m50x
Holy shit those actually kinda sound exactly like what I want. They are pretty expensive, and I wonder what the sound quality is like, but those are basically the kinda thing I've been looking for.
I'll have to check them out, thanks!
I actually don't, but maybe I should because I love audio stuff, I just don't usually have the money to blow on it. Any idea what skills audio engineers usually have?
I don't have a problem with wireless headphones when it comes to mobile devices. It sucks, and I wish I still had a headphone jack, but I've kinda come to peace with the fact that wireless accessories for phones are apparently the future.
However, I wish there were "mid/high-end" Bluetooth/wifi cans. All the wireless headphones are either earbuds, IEMs, or overpriced Skullcandy/beats/Bose/apple/etc. I want an AKG or Audio-Technica pair of wireless headphones that go over my ears, and I want an option between closed-back and open-back headphones. I prefer closed-back due to the sound isolation and I'm annoyed that there's a price gap where it's hard to find closed-back headphones in the $300~$600 range.
...or at least it was when I checked a year or two ago; everything with a closed back was either entry (<$100), low-level (<$300) or too expensive (>$600 + $100 or more for an amp, because at that price range most headphones need one).
Edit: oh yeah, and a optional balanced cable that uses a standardized connector, like miniXLR
Ironing seems like it'd be a really chill and relaxing activity, if we had time to engage in it.
Nope, CPU-Z says it's a Snapdragon 8. It's a factory-unlocked US model on verizon, and I doubt a EU/ROW phone would support Verizon frequencies (it used to be that phones in the US had to be made for carrier-specific bands, but that might have changed with LTE), but I used CPU-Z just to double check.
I dunno, didn't work for me.
I gave it all the permissions it said it needed.
I used the nodpi version on apkmirror. It's not that the app doesn't run, it launches just fine. It's that it doesn't appear to be able to access the cameras, it's just a black screen and if I try to record then it crashes.
Also, I just tested it with the apkm via SAI from f-droid to make sure it wasn't an issue with the nodpi version; and I got the same result. The UI and everything loads fine, there just isn't a camera preview and it crashes if I press the record button.
but you should be able to sideload from apkmirror and get it to run with some limitations depending on your phone hardware.
S22 ultra here, app runs but none of the cameras work.
I can already do a lot of this, and while I'm a bit lacking on the analog aspect, I have an okay understanding of how electricity works, which would probably help with the analog side.
Don't have as much of an understanding here, especially when it comes to calling out specific frequencies to be EQ'd. I don't do enough of that to be able to "play it by ear" and know what frequencies I want to adjust without some experimentation. I'm also somewhat familiar with how compressors work, but I need a UI because I tend to forget what bit does what, so I need visual feedback to show me what I'm changing. Shouldn't be too difficult to memorize the terminology and how certain frequencies sound, but it would take some effort. I do understand how decibels work though!
It's something I'd probably do as a career. The career I wanted to go into has turned out to be extremely toxic and heavily exploitive, so I'm kinda looking for alternatives. That said, most creative careers tend to be very exploitive so I might be looking in the wrong place.