Pretty stoked for the upcoming Vault Hunters “vanilla” mod.
Definitely second both of these. Cyberpunk 2077 post 2.0 is very solid, with an engaging, 100+ hour story. Similarly, control is a spectacular single player narrative, easily 20-30 hours of mindfuckery and atmospheric storytelling.
That isn’t how defense treaties work.
I thought Taiwan was China? Hard to invade yourself, eh, Xi?
While I appreciate this, there were far too many questions, which were pretty technical for a layperson. And even after picking the most basic options, I was still presented with like six variants of Ubuntu, including Mint and Elementary.
How about something like:
- Do you use your computer more for games, or for work?
- How much do you care about open source?
- Do you know what a makefile is?
While Microsoft should absolutely be held accountable for flaws in its code and its failures to disclose actively-exploited attacks in the wild against said flaws, most organizations have policies (or the lack thereof) resulting in security flaws you can drive a truck through.
Specifically, a lack of M365 and Teams “app” review and approval processes, a lack of CASB tooling, and grossly inadequate asset inventories and security agent coverage. You can’t protect what you can’t see, and most Microsoft customers are barely doing the minimum.
Is that Microsoft’s fault, when they explicitly tell your admins you’ve got a “Secure Score” of 19%, and they don’t do shit about it?
Red Hat, the company that is profiting of open source software, is calling another open source developer freeloaders? Rich.
How have the “interactive” features been now that there are fewer players? Is it a wasteland, or does the game still randomly place in user generated content from when the game first released?