[-] [email protected] 6 points 2 months ago

it falls to each and every individual app to (re)implement everything: accessibility, clipboard, keyboard, mouse, compositing etc. etc.

I haven't read so much nonsense packed in a single sentence in a while. No, apps don't implement any of these things themselves. How the fuck would apps simultaneously "implement compositing themselves" and also neither have access to the "framebuffer" (which isn't even the case on Xorg!) nor information about other windows on the screen?

Please, don't rant about things you clearly don't know anything about.

[-] [email protected] 2 points 2 months ago

Fedora. Though I just tested it again and the input method icon is now hidden by default, and does not automatically show up when appropriate :|

You can make it always be shown in the system tray configuration, but this should really work out of the box...

[-] [email protected] 1 points 2 months ago

I am talking about the desktop. Mobile doesn't have a system tray.

[-] [email protected] 1 points 2 months ago* (last edited 2 months ago)

When you have a Xwayland app focused, the Plasma panel will have an upward facing arrow in the system tray. If you tap it, the virtual keyboard will pop up

[-] [email protected] 1 points 2 months ago

And you cannot invoke it by yourself to type in XWayland applications

Yes you can

[-] [email protected] 18 points 9 months ago

The very next words are "but it was my responsibility"... what exactly is bad about that statement if you don't intentionally cherry pick a bad quote?

[-] [email protected] 3 points 9 months ago

I assume you tested it in a virtual machine? Because of a bug in Mesa KWin's rendering in VMs without hardware acceleration is very broken right now

[-] [email protected] 4 points 9 months ago

SteamVR in Flatpak functions but you will get rediced performance because it can't set CAP_SYS_NICE for vrcompositor. I haven't checked if setting it manually could work though

[-] [email protected] 1 points 10 months ago

Another issue I have is that my touchpad doesn’t get detected if I’m holding down a key

That's a libinput feature, meant to prevent you from accidentally using the touchpad when you're typing. You can disable it if you want.

[-] [email protected] 29 points 10 months ago

Why would they do that? They're intentionally not supporting OpenGL, so that people use their proprietary API

[-] [email protected] 9 points 10 months ago

I'll change it back anyways

You don't need to, this is only few new installations

[-] [email protected] 1 points 10 months ago

Maybe we should have an onboarding dialogue that plainly asks you if you prefer UX concept A or B. I don't really know. But not for just this one thing.

Yeah, something like that could be great - personalize the defaults for the person actually using the computer when it gets set up, instead of having only one set of defaults for the masses.

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Zamundaaa

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