irmoz

joined 1 year ago
[–] [email protected] 18 points 1 month ago

Not a single thing about this sounds "routine"

[–] [email protected] 1 points 1 month ago

What the actual fuck is this paranormal shit

[–] [email protected] 2 points 2 months ago

No idea, but they're certainly more likely to take advantage of someone who's blackout drunk

[–] [email protected] 19 points 2 months ago

You might just be oriented wrong

[–] [email protected] 1 points 2 months ago* (last edited 2 months ago)

A person sees a piece of art and is inspired. They understand what they see, be it a rose bush to paint or a story beat to work on. This inspiration leads to actual decisions being made with a conscious aim to create art.

An AI, on the other hand, sees a rose bush and adds it to its rose bush catalog, reads a story beat and adds to to its story database. These databases are then shuffled and things are picked out, with no mind involved whatsoever.

A person knows why a rose bush is beautiful, and internalises that thought to create art. They know why a story beat is moving, and can draw out emotional connections. An AI can't do either of these.

[–] [email protected] 0 points 3 months ago (2 children)

Did something happen? I've seen Boeing mentioned a few times now

[–] [email protected] -1 points 6 months ago

Mate you're not gonna convince me that "tracker music" is anything but a vague term. You might have a point in it describing music made wth a tracker, but with Renoise existing these days, that isn't exactly very specific is it? We call these pieces "scene music", or even "keygen music" if you're new to it. It's as useful as saying "DAW music". The music made in the style of old retro games is more specific than just "it was made with a tracker". That is exactly why the term "chiptune" exists; it's music that is made with those old sound chips, or emulations of them. That gets to the heart of the issue.

[–] [email protected] 0 points 6 months ago (2 children)

I suppose you never discovered that MIDI can trigger samples, too.

[–] [email protected] -1 points 6 months ago* (last edited 6 months ago) (4 children)

You're telling me shit I already know and trying to twist the facts. Whether the NES and SNES used synth or samples is immaterial to how the music was programmed. Trackers are literally made for programming MIDI instructions, just as those old games had their music programmed.

The number of voices and voice type changes nothing. You're just trying to add in immaterial facts to add false weight to your assertion.

[–] [email protected] 0 points 6 months ago* (last edited 6 months ago) (6 children)

Trackers are direct replications of the software used to make retro game music; specifically NES and SNES.

[–] [email protected] 0 points 6 months ago (8 children)

Chiptune only "specifically" means music produced the same way as retro games, which necessitates a tracker. If they're using a standard DAW, then it's basically "cheating" lmao.

[–] [email protected] 0 points 6 months ago (10 children)

Only much later did “chiptune” become a catch-all for all old computer music

It's much later now m8

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