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At once very impressive and so completely inadequate as to be almost entirely useless. This is the pace we're going at when we haven't even got near the difficult part that will come when the low-hanging fruit is gone.
One forecaster says that China might reduce its greenhouse gas emissions by 0% from today's levels by 2030, significantly overachieving compared to its goal of continuing to increase them until then.
VGA might've done that to get better resolution at 60 Hz, but I'm pretty sure earlier systems including CGA and the Amiga did 60 fps non-interlaced video at lower resolutions. At least the Amiga also had a higher-resolution interlaced video mode, but it was mostly used for displaying impressive-looking static images.
They'll outlive humanity for sure. You think the robots that some day exterminate us aren't going to be into memes? They have no flesh, no emotions, no hormones, no guts. They'll be all about the memes, it's all they got.
It comes directly from television. Early home PCs used televisions for displays, and by the 1980s TVs were generally capable of 60 fps (or 50 for regions that used PAL) so that's what the computers generated. Everyone got used to it. And of course like everyone else said you don't want to be adding more latency in games by not keeping up with that basic standard.
A good review but from what I remember of the game I would add that the "quick-time events" can be annoying. Do not play if you can't handle scenes of gratuitous button mashing.
Linux popularity going up means the percentage of users who know what cron is goes down.
Apparently so, but I'm happy to say it's never given me a reason to care.