koreth

joined 1 year ago
[–] [email protected] 13 points 9 months ago

This is spot on. I would add one little wrinkle: you not only have to accept that not everything works like it does in your home country, but you have to accept that not everything should.

You can be the kind of expat who spends all day griping about how much worse things are in your new home than your old one, or you can be the kind who shifts their mindset such that the new country’s ways become second nature.

[–] [email protected] 5 points 10 months ago

I think the value of standups depends a ton on the team's composition and maturity.

On a team with a lot of junior or low-performing devs who don't have the experience or the ability to keep themselves on track, or a team with a culture that discourages asking for help as needed, a daily standup can keep people from going down useless rabbit holes or unwittingly blocking one another or slacking off every day without anyone noticing.

On a team of mostly mid-level and senior devs who are experienced enough to work autonomously and who have a culture of communicating in real time as problems and updates come up, a daily standup is pure ceremony with no informational value. It breaks flow and reduces people's schedule flexibility for no benefit.

When I'm thinking about whether it makes sense to advocate for or against daily standups on a team, one angle I look at is aggregate time. On a team of, say, 6 people, a 15-minute daily standup eats 7.5 hours of engineering time a week just on the meetings themselves. The interruption and loss of focus is harder to quantify, but in some cases I don't even need to try to quantify it: when I ask myself, "Is the daily standup consistently saving us a full person-day of engineering time every week?" the answer is often such a clear "yes" or "no" that accounting for the cost of interruptions wouldn't change it.

[–] [email protected] 9 points 10 months ago

Especially infuriating when the other person is in a very different time zone. I once worked on a project with a partner company in a time zone 10 hours ahead of mine and it was common for trivial things to take days purely because the other person insisted on typing "Hi," waiting for my "Hi, what's up?" response (which they didn't see until the next day since our hours didn't overlap), and then replying with their question, which I didn't see until my next day. Answering the actual question often took like 30 seconds, but in the meantime two or three days had gone by.

I came to believe they were doing it on purpose so they could constantly slack off and tell their boss they were blocked waiting for my answer.

[–] [email protected] 21 points 10 months ago (1 children)

My frustration is less with the people who are late and more with the meeting host making the rest of the attendees sit around twiddling their thumbs waiting for the late person. Unless the late person's presence is the point of the meeting, just get started and let them catch up.

[–] [email protected] 122 points 10 months ago (9 children)

"We'll wait a few more minutes for person X to join, then get the meeting started," like the other ten people who made the effort to show up on time deserve to be punished with extra meeting time for being responsible. Bonus points if this causes the meeting to run a few minutes long.

[–] [email protected] 3 points 10 months ago* (last edited 10 months ago)

I’ve been under a few times but the most memorable (in one sense) was when I had some minor surgery as a kid. From my point of view, it was like teleportation: I was in the operating room, I blinked, and I was suddenly on a bed in a completely different room. No sense of the passage of time.

[–] [email protected] 1 points 10 months ago* (last edited 10 months ago)

Tunic, but that was kind of the point.

[–] [email protected] 17 points 10 months ago* (last edited 10 months ago)

Yes, and I even have it as an automatic scheduled payment so I don't forget. Even with its flaws, it remains one of the shining gems of the Internet, and a resource I use frequently in both my professional life and my personal one. I remember how it was to suddenly want to learn more about a random topic before Wikipedia and I don't want to go back.

I also donate to The Internet Archive.

[–] [email protected] 2 points 10 months ago

No, just broadcast thinly-veiled resentment at them (in my experience having been the person with allergies in that situation).

[–] [email protected] 4 points 11 months ago* (last edited 11 months ago)

Their track record isn't that bad, is it? Castlevania and Edgerunners were pretty good adaptations. Dragon Age was all right. And Arcane was amazing, though Netflix wasn't involved in that one early on. So there's reason to be at least cautiously optimistic, IMO.

[–] [email protected] 6 points 11 months ago* (last edited 11 months ago) (1 children)

When I first heard AC/DC’s “Dirty Deeds Done Dirt Cheap” as a kid, I thought they were singing, “Dirty Deeds and The Thunder Chief” and assumed it was the street names of a pair of Native American hit men. I didn’t learn the actual lyrics until a decade or so later, but I choose to continue hearing it the other way.

[–] [email protected] 1 points 1 year ago

This post begs for a list of games whose stories avoid most or all of these traps.

I'll start with an easy one: Disco Elysium.

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