Also, in a lot of cases, supermarket tomatoes are nowhere close to ripe. Supermarket tomatoes are generally garbage anyway, but if you can give them a day or two to ripen.
whofearsthenight
You know, as an amateur with massive impostor syndrome who's probably going to be applying for jobs soon, this comment and those like it give me strength.
Probably should have posted a pic with a good wheel.
"somewhat" is doing a lot of work here. I mean, they didn't re-write the kernel, but you can google example of the UI pre and post iPhone announcement.
The timeline is technically correct but misleading, and please google what Android looked like prior to the iPhone announcement. While you're there, might also want to check out the technical differences like iPhone prioritizing things like animation and user interaction. Wouldn't also hurt to check out the first, say, 1-4 Android devices compared to literally just the first iPhone and tell us which one our phones look like today. Also, do we think that Apple was just like "here's a new OS we made over winter break?" They announced in '06. Android was developed probably at a similar time, bought by Google, and then had to pivot hard after iPhone announcement, and harder still after hardware actually got into customer hands.
Just about every invention is obvious in hindsight. Take a look at what Android looked like pre-iPhone announcement and then post.
...with the understanding that It's often grounds for termination in which you won't even get unemployment unless OT is specifically spelled out in your contract this way. The term in these cases for "no" in which you're not being asked to break laws/regulation/contract, is usually "insubordination." Oh and company policy, though even that's sketch because company policy is sometimes dumb as shit so it will occasionally get overridden.
I'm not a bootlicker, join a union if you can, know your contract and don't do an iota more than what's required unless you gain a benefit from it, but always be wary of advice like "tell your boss to go fuck themselves!"
It's not really because the developers are cheaper, it's because the vast reduction in complexity is cheaper. Let's say you've got a great general app idea and you're going to build a startup. Your app is going to have to be mobile and desktop. To do that well, natively, this means:
In short, moving from one platform to two natively doesn't double complexity and cost, it's far, far worse than that. It's not that a good web dev costs $70k vs an iOS dev that makes $90k, it's that a good iOS dev costs $90k, and a good Android dev costs $85k, and a good Windows dev costs $80k and one of those people hopefully is familiar enough with each platform to be the team lead so you can tack on another $20k for them...
And all the while you're building that team and building your 3 different platform native apps, a competitor or several will launch on Electron and web tech and take the market because no one except us nerds give a shit about whether something is using the right platform idiom or even knows what they are, and far fewer still have any idea how to check RAM usage and the like.