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submitted 9 months ago by [email protected] to c/[email protected]
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[-] [email protected] 23 points 9 months ago

Why didn't humanity collaborate on a free and open source game engine already? It works with OS kernels, then why not game engines?

[-] [email protected] 52 points 9 months ago

It's called Godot. It is basically on its path to becoming the Blender of game engines.

[-] [email protected] 3 points 9 months ago

In that case, this unity price change may be the company giving up, knowing that they will be eaten by open source soon

[-] [email protected] 1 points 9 months ago

Definitely not, they're huge. They even purchased Weta digital recently (lord of the rings animation company). The're going nowhere fast. They're just eeking every little cent they can out of every little crevice of their offerings.

[-] [email protected] 2 points 9 months ago

Ironically Blender also has game engine features, though I don't think anyone ever used it as such.

[-] [email protected] 33 points 9 months ago
[-] [email protected] 14 points 9 months ago

In addition to the mentioned Godot, Monogame is available as well.

[-] [email protected] 5 points 9 months ago
[-] [email protected] 3 points 9 months ago

Check out alternativeto.net and filter by open source, it's really useful

[-] [email protected] 3 points 9 months ago

Godot was already mentioned. Someone on Mastodon brought up the Bevy Engine as well.

[-] [email protected] 2 points 9 months ago

I know bevy and I know that it is certainly far behind Godot. It's written in Rust though, so that gives it a lot of future potential, compared to Godot especially.

this post was submitted on 12 Sep 2023
175 points (100.0% liked)

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