this post was submitted on 17 Sep 2023
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Memes

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It was THIS close to becoming a demo

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[–] [email protected] 30 points 9 months ago (2 children)

Until you make 200k you don't get charged. So you're likely fine to release it and if it's successful port it to a different engine before you hit that.

[–] [email protected] 17 points 9 months ago

Problem is that if you intent to monetize it then you might "accidentally" make a good game that is installed a lot and maybe you charged 5$ upfront via steam. Now you come by the 200k$ threshold and have to pay steam 30% and assuming worst case you have 500k installs.

Meaning you owe now unity 100k$.

So 200k - 60(steam)-100k is 40k$

You have now 40$ left to produce your game.

Even worse. If you have now stopped selling the game due to reasons. People reinstalling it will cost you 20 Cent

[–] [email protected] 12 points 9 months ago (1 children)

no idea how much time and work it might take, the hype could die down in-between if it's a long time