ProfessorOwl_PhD

joined 10 months ago
[–] [email protected] 2 points 1 day ago* (last edited 1 day ago)

Actually I jumped to conclusions based on the whole comment, as it makes them seem like they consider becoming a moral relativist to be speeding through maturity.

[–] [email protected] 3 points 1 day ago* (last edited 1 day ago) (1 children)

Ok, I see what you mean, the way you wrote it made it seem like you considered the process of becoming a moral relativist to be speed running maturity. Well done for growing out of it, then.

[–] [email protected] -3 points 1 day ago (6 children)

to go full moral relativism right away

Jesus, so you still think the mature stance was "maybe Hitler wasn't morally wrong"? Bad news, you still have a lot of maturing to do. Like a fucking phenomenal amount. Just because your beliefs as a child were even more baseless doesn't mean you've moved to a sensible position.

[–] [email protected] 4 points 4 days ago

"How do you spell that?"
"I dunno, how do you wanna spell it?"

[–] [email protected] 6 points 5 days ago

The only marketing I don't hate is handwritten signs by the gate to a farm with addendums like "manur: $free$"

[–] [email protected] 3 points 1 week ago

If you really want the feeling of thac0 at your table you can just do AC - attack bonus to find the number you need to roll over, and bang your head against the table for the rest of the experience.

[–] [email protected] 5 points 1 week ago

Mostly it's just meant that it takes ages - usually time is a big enough price that no other punishment is needed. Their recent actions generated a group of ghosts though, so ghosts wandering through the room while they're searching is now a thing.

[–] [email protected] 7 points 1 week ago (2 children)

My players like to save their worst rolls for perception checks to find secret doors. Even when they specifically know there's a secret door and just need to work out how to open it, out comes a parade of 1s and 2s.

[–] [email protected] 1 points 2 weeks ago

Oh I agree, what I mean is that the similarities were barely even superficial. They were both hero shooters, but so are Apex Legends and Rainbow Six Seige, and you'd never compare them to Overwatch.

[–] [email protected] 3 points 2 weeks ago (2 children)

because it was superficially similar to Overwatch it absolutely bombed.

Sort of, the real issue was it had no advertising of its own, just Randy Pitchford synergising buzzwordsalad on twitter and trying to create a rivalry with Overwatch. Nobody really knew what it was supposed to be from advertising, because nobody thought to just say "FPS MOBA".

[–] [email protected] 12 points 3 weeks ago (1 children)

Ah yes, the Gazebo problem.

[–] [email protected] 3 points 4 weeks ago

To my knowledge she got away without any real consequences - last I heard she had the same position at one of the competitors.

view more: next ›