mrfriki

joined 1 year ago
[–] [email protected] 7 points 1 week ago (1 children)

Nah, that crease is quite distracting.

[–] [email protected] 6 points 1 week ago

I see no point in being thin with those humongous camera bumps.

[–] [email protected] 1 points 3 weeks ago

I think that you need a relatively large display in order for integrated speakers to be feasible, my 32 inch monitor has it but not sure it will work on a 7-8 inch display.

[–] [email protected] 6 points 3 weeks ago (5 children)

What's the point of removing the buttons if you still have holes for the speakers, mic and charging port. Unless they are planning to remove those too it seems kinda pointless.

[–] [email protected] 2 points 2 months ago* (last edited 2 months ago)

I change phone every 5 years or so. Always pay around €600. Next time I probably will be going with something like the CMF Phone 1 or similar, it seems to have all I need for €200. Really a quality screen is all I need because everything else is very similar for regular use no matter if is high end of low end.

[–] [email protected] 2 points 2 months ago

Loved that show as a kid!

[–] [email protected] 3 points 2 months ago

The urge to pop it up…

[–] [email protected] 2 points 2 months ago (1 children)

In regular twin sticks games you move the stick/mouse towards some direction, 360 degrees around your character and the character points in that direction, instantly. In Weird West if you were looking at 12 o clock and, say, move the stick/mouse towards 6, the character will slowly rotate from 12 to 6 instead of instantly pointing in the new direction. This feels weird as fuck specially when you are moving and aiming at the same time. Imagine playing a first/third person shooter game with a lot of mouse acceleration and or lag and you get an idea of what im talking about.

The thing is that twin sticks controls have been solved since forever, both on controller and keyboard/mouse. So it baffles me that they were this route.

When I played there were to aiming schemes, normal and experimental (or something like that) but both were equally weird, is as If they were trying to combine twin sticks and FPS control schemes in a single game, and the outcome, for me at least, is atrocious.

[–] [email protected] 2 points 2 months ago (3 children)

I tried to like this game when it was on Game pass, I really did it. But the weird aiming put me away.

[–] [email protected] 23 points 2 months ago

That's a cozy fire for sure.

[–] [email protected] 5 points 2 months ago

That’s some high quality stick you have there my man.

[–] [email protected] 7 points 4 months ago

No way! I’ve just put a new one there yesterday (or was it the day before?)

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